That’s not a patch note — that’s a threat.
Players can now tap deeper into the Sealed Power progression tree. Unlocking these advanced tiers provides massive passive status multipliers.
: Free "normal" revives in random dungeons were increased from 1 to 2, and "special" diamond revives were significantly increased from 2 to 10. blade idle patch notes
: Addressed a "Known Issue" where time-limited packages were not correctly displayed in the shop following the main maintenance.
The disparity between different difficulty levels (Easy, Normal, Hard) has been normalized, allowing players to earn more consistent rewards. That’s not a patch note — that’s a threat
– The developers fixed a phenomenon where Seal Fragments were restored when reconnecting after strengthening the Eternal Seal. After investigation, they confirmed that strengthening was possible without consuming fragments. All increased experience points using the new Seal Fragments item were recovered, and players were instructed to strengthen again using the fragments in their possession. For sections where Limit Breakthrough had already been completed, no additional consumption of Advanced Enchant Stones and Moonstones is required to reach the next level.
: PVP matches now restart automatically to use up tickets. Summoning : Added an option to skip pull animations. : Free "normal" revives in random dungeons were
– Guild membership conditions expanded from 10,000 levels up to 20,000 levels. Guild rankings now display in the guild information pop-up, and a protection system was added that removes guild contribution and diamond accumulation for sanctioned members.
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