: You can install specialized Bionic Upgrades (Circuit Boards) that grant specific buffs or abilities, allowing you to "build" a Duplicant for a specific role like digging or researching. 🏭 New Buildings & Items
The Bionic Booster Pack DLC Release - Everything New in Video form
: Biological Dupes hate being soaked, but liquid is flat-out catastrophic for Bionics. Exposure to water damages their internal batteries and causes their stress levels to skyrocket.
By utilizing the specialized and Soldering Station , your colony can manufacture custom Booster Cartridges . These cartridges are slotted directly into the bionic unit to grant immediate, high-tier proficiency bonuses (such as a Hard Digging chip granting +5 Digging and +2 Athletics instantly). Endgame Power Scaling oxygen not included the bionic booster packtenoke new
Bionic animations are slick: sparks when low on power, little maintenance animations. The new alert sounds (e.g., “gunk overflow”) are unmistakably ONI—quirky but informative.
: Synthetic joints and components degrade over time. Players must produce and distribute specialized lubricants to prevent mechanical failures.
Compare the between biological dupes and bionic dupes. Explain the optimal layouts for remote-work automation. : You can install specialized Bionic Upgrades (Circuit
: Introduces Phyto Oil and Gunk (liquid and solid forms) as new resources used in bionic maintenance.
: They do not gain attributes like Digging or Athletics through experience. Instead, you craft and install Bionic Booster modules. A fully upgraded Bionic Duplicant can hold up to 8 boosters, making them potentially more powerful than veteran bio-dupes. Maintenance Needs :
For years, the colonists of Oxygen Not Included have been defined by their fragility. They are squishy, stress-prone biological entities who choke on stale air, vomit when overworked, and require an endless, complicated supply chain of food, water, and oxygen. They are, fundamentally, a logistical burden. By utilizing the specialized and Soldering Station ,
While they do not eat, they still require oxygen—but with a unique structural advantage. They feature massive , meaning they can survive and work continuously in zero-breathability environments for several cycles without gasping for air. Mechanical Upkeep (Gunk and Gears)
The core of the DLC is the . Bionics do not gain skills through traditional experience; instead, they have a unique skill tree that allows them to equip 16+ different bionic boosters .
You’ll find yourself balancing an Oxygen/Food economy for your "Bios" while simultaneously managing a Power/Oil economy for your "Bionics." This adds a complex layer of resource competition that forces players to optimize their plumbing and wiring like never before. Technical Performance and Optimization