View Forum - Growth And Shrink Games
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These games allow players to explore the world from new perspectives. Shrinking might turn a living room into a treacherous jungle, while growth might allow a player to see a city from a bird's-eye view.
The forum discussions on this topic generally fall into three categories: Tabletop & RPG Systems (e.g., GURPS, D&D) : Forums like Steve Jackson Games View forum - Growth and Shrink Games
A classic example of the shrink perspective, where the player controls a mosquito navigating a massive human household.
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At its core, a Growth and Shrink game features size alteration as a primary narrative or gameplay mechanic. Unlike mainstream titles where a character might occasionally drink a shrinking potion for a single puzzle (such as in The Legend of Zelda: The Minish Cap or Super Mario Bros. ), G/S games make size dynamics the entire focus of the experience. Common Sub-Tropes in the Community
The growth and shrink mechanic has appeared in everything from beloved indie platformers to experimental game jam projects. Hey everyone, If you are looking for specific
Use variables to track "Size Modifier" (SM) or "Scale Factor." Sprite Scaling to gradually increase Enlarge/Reduce